Fur & Fortune

Crews Rat

Rat Coming as DLC (Rat on Steam)

Breacher · Slip through walls quietly; fast and fragile.

“Small, sneaky, and already inside.”

  • UltimateRatatatata (180 s cooldown)
  • PassiveNone
  • Natural attackBite
Bonus HP
−40
Bonus armour
+0
Move speed
×1.22
Extra bags
0

Not out yet. Rat is coming as DLC: wishlist Rat on Steam. The mutation paths below are designed and may still change before release.

Mutation paths

Each crew levels from 1 to 10 with crew XP (60 / 90 / 130 per heist on Easy / Hard / Insane). Pick one direction per crew: the first pick is free, a change costs 2,000 Gold Coins and keeps the crew's level. The choices at levels 4, 6, 7, 9 and the evolution at level 10 are free to change in the Garage. Every path keeps the crew's natural attack, ultimate and passive.

Titan

Plague Brute

Strong at a tougher brute in melee, damage over time that thins groups, rampages after a breach

Weak at slow, loud and easy to spot; still low HP and no armour regen of note

Use it for loud brawls in tight rooms, opening a breach and holding it, cleaning up grunts

Body +15%, slower, louder, spotted sooner, slower armour recovery

  • Stealth2 of 5
  • Alarm3 of 5
  • Combat4 of 5
  • Objective defence3 of 5
  • Extraction3 of 5

Lv 10 Vermin Rampage Rampage Unleashed or Plague Rampage

Phantom

Needle Rat

Strong at a single heavy burst bite, slipping through its own breach unseen

Weak at fragile (the lowest HP in the crew), little sustain, protects only itself

Use it for quiet takedowns, ambushes from a breach, escaping through a wall

Body −10%, less HP and armour

  • Stealth5 of 5
  • Alarm2 of 5
  • Combat3 of 5
  • Objective defence1 of 5
  • Extraction4 of 5

Lv 10 Ghost Burst Ghost Burst or Ghost Escape

Apex

Death Spiral

Strong at Ratatatata mastery — longer reach, more walls a cast, chains through rooms; spinning heavy bites

Weak at no extra durability or mobility (the Apex cost); still the Rat's low HP

Use it for cutting a route to the vault or extraction, bypassing doors and guards, splitting a room open

Normal body: no Titan durability, no Phantom mobility

  • Stealth4 of 5
  • Alarm3 of 5
  • Combat2 of 5
  • Objective defence2 of 5
  • Extraction5 of 5

Lv 10 Ratatatata Overdrive Chain Gnaw or Ratatatata Overdrive

Titan

Plague Brute

  1. Lv 1Identity
    Plague Brute

    +25 max HP (−40 becomes −15) and +5% damage reduction

    Cost Titan base: 6% slower, 20% louder, spotted 10% sooner, armour waits 15% longer

    Best Loud brawls from the first heist

  2. Lv 2Minor
    Thick Hide

    +6 max armour (the Rat starts with none)

    Best Every loud phase

  3. Lv 3Natural attack
    Plague Bite

    Bites infect for 3 s: 3 damage a second

    Best Grunts that come in groups

  4. Lv 4Choice: pick one
    Brute Jaw

    Heavy bites shove 0.9 m

    Cost Bites 8% slower

    Best Pushing cops off a breach or a drill

    Fester

    The plague lasts 5 s and deals 4 a second

    Cost 5% slower

    Best Long fights against tanky cops

  5. Lv 5Defining
    Rampage (new passive)

    Breaking a wall or a bite kill starts a 5 s rampage: bites +20% damage and +8% damage reduction

    Cost Only during a rampage

    Best Charging through your own breach

  6. Lv 6Choice: pick one
    Crashing Breach

    Breaking a wall staggers every enemy within 3 m beyond it for 0.5 s

    Cost Ratatatata recharges 15% slower

    Best Opening a breach onto a guarded room

    Hard Skull

    +10% damage reduction

    Cost 6% slower

    Best Holding a spot under fire

  7. Lv 7Choice: pick one
    Plague Spread

    A plagued enemy that dies passes its plague to the nearest enemy within 3 m

    Cost Plague deals 1 less a second

    Best Packed grunt waves

    Second Wind

    Killing a plagued enemy restores 6 HP (once every 5 s)

    Cost Rampages last 2 s less

    Best Long fights with no medic near

  8. Lv 8Synergy
    Vermin Frenzy

    During a rampage heavy bites also hit a second enemy in the cone for 50%; a bite kill refunds 6 s of Ratatatata

    Best Clearing a room after the breach

  9. Lv 9Choice: pick one
    Unstoppable

    +25% crowd-control resistance during a rampage

    Cost Bites 6% slower

    Best Brawling through flashes and shield cops

    Long Rampage

    Rampages last 3 s longer

    Cost Ratatatata recharges 10% slower

    Best Chaining kills through a crowd

  10. Lv 10Evolution: pick one
    Rampage Unleashed

    the ultimate works with no wall, becoming a melee frenzy button

    Ratatatata never fails: with no wall in reach it starts an 8 s rampage instead; rampage bites deal 20% more again; 1.15x max HP

    Cost You are 15% louder and 6% slower

    Best Loud heists with few walls

    Plague Rampage

    the rampage spreads the plague by proximity instead of by bites only

    During a rampage, enemies within 3 m of you catch the plague every second; plague damage 1.5x

    Cost 8% slower and the plague lasts 1 s less

    Best Grunt waves that swarm you

Phantom

Needle Rat

  1. Lv 1Identity
    Needle Rat

    The first bite after 4 s without biting is a needle bite: 60% more damage (Phantom base: 10% harder to spot, 4% faster)

    Cost Phantom base: 10% less max HP and armour, a 10% smaller body

    Best Opening on a lone guard

  2. Lv 2Minor
    Light Feet

    Sprinting drains 12% less stamina

    Best Long sprints between cover

  3. Lv 3Natural attack
    Needle Teeth

    Bites 10% faster

    Best Finishing a target after the needle bite

  4. Lv 4Choice: pick one
    Through the Gap

    After a wall break you move 25% faster for 3 s

    Cost 8% less max HP

    Best Slipping through your breach before guards turn

    Hollow Fang

    The needle bite deals 100% more instead of 60%

    Cost It recharges in 6 s instead of 4 s

    Best One-shot takedowns on weak guards

  5. Lv 5Defining
    Ghost Step (new passive)

    After a wall break or a needle-bite kill you are 40% harder to spot for 3 s

    Best Leaving the scene of a takedown

  6. Lv 6Choice: pick one
    Skitter

    +8% dodge chance

    Cost 6% less max HP

    Best Loud phases where bullets fly

    Pinprick

    The needle bite interrupts its target for 0.3 s

    Cost The needle bite deals 20% less

    Best Stopping a guard reaching for the radio or a cop aiming

  7. Lv 7Choice: pick one
    Long Gnaw

    Ratatatata reaches 1 m farther (2.5 to 3.5 m)

    Cost Ratatatata recharges 10% slower

    Best Breaching from behind cover

    Quick Gnaw

    Ratatatata recharges 15% faster (180 to 153 s)

    Cost 8% less max HP

    Best Heists with many walls between you and the loot

  8. Lv 8Synergy
    Hit and Hide

    A needle-bite kill refunds 15 s of Ratatatata; breaking a wall readies your needle bite at once

    Best Chaining breach-and-bite takedowns

  9. Lv 9Choice: pick one
    Vanishing Act

    Ghost Step lasts 5 s instead of 3 s

    Cost Bites that are not needle bites deal 8% less

    Best Relocating after every takedown

    Second Needle

    Two needle bites before the recharge

    Cost Each needle bite deals 15% less

    Best Two guards standing apart

  10. Lv 10Evolution: pick one
    Ghost Burst

    the wall break opens a 4 s ambush window of needle bites

    After a wall break you are 75% harder to spot (with the Phantom base) for 4 s and your next 3 bites within those 4 s are all needle bites; the needle bonus is 1.5x (+60% becomes +90%, +100% becomes +150%)

    Cost Ratatatata recharges 10% slower and 10% less max HP

    Best An ambush through the wall onto a group

    Ghost Escape

    the ultimate becomes an escape that works with no wall

    With no wall in reach Ratatatata still fires: you are 60% harder to spot (with the Phantom base) and 30% faster for 3 s, and enemies within 4 m flinch (staggered 0.4 s); a wall break gives the same

    Cost Ratatatata recharges 15% slower and reaches 0.5 m less

    Best Escaping a closing net

Apex

Death Spiral

  1. Lv 1Identity
    Death Spiral

    Ratatatata reaches 30% farther (2.5 to 3.25 m) and finds the wall nearest your facing within 20°

    Best Breaking walls you aren't quite square to

  2. Lv 2Minor
    Sharp Incisors

    +8% natural damage

    Best Every fight

  3. Lv 3Natural attack
    Spiral Bite

    Heavy bites spin: every other enemy within 1.4 m takes 60% of the bite

    Best Two cops on top of you

  4. Lv 4Choice: pick one
    Twin Gnaw

    Ratatatata breaks up to 2 walls in a line

    Cost Ratatatata recharges 15% slower

    Best Cutting through two rooms to the vault

    Fast Chew

    Ratatatata recharges 20% faster (180 to 144 s)

    Cost It reaches 0.5 m less

    Best Heists with many single walls

  5. Lv 5Defining
    Tunnel Sense (new passive)

    Walls Ratatatata could break glow faintly within 8 m of you

    Best Planning a route through a building

  6. Lv 6Choice: pick one
    Shrapnel Breach

    A broken wall's shards hit every enemy within 2 m beyond it for 25 damage

    Cost Ratatatata reaches 0.3 m less

    Best Breaching onto guards behind the wall

    Tunnel Rat

    You and allies who pass through your breach within 5 s move 15% faster for 3 s

    Cost Bites deal 6% less

    Best Moving the crew through a new route

  7. Lv 7Choice: pick one
    Triple Gnaw

    Ratatatata breaks one more wall in a line (up to 3 with Twin Gnaw)

    Cost Ratatatata recharges 15% slower

    Best Long straight routes

    Spare Teeth

    Ratatatata stores 2 casts

    Cost Each cast recharges 25% slower

    Best Two separate walls close together

  8. Lv 8Synergy
    Overgnaw

    A bite kill within 6 s of a wall break refunds 10 s of Ratatatata; Spiral Bite reaches 0.4 m farther

    Best Breaching and clearing in one move

  9. Lv 9Choice: pick one
    Deep Bore

    Ratatatata reaches 1 m farther

    Cost Its facing cone narrows by 10°

    Best Breaking from behind cover

    Wide Spiral

    Spiral Bite reaches 0.6 m farther

    Cost Bites 8% slower

    Best Crowds in tight rooms

  10. Lv 10Evolution: pick one
    Chain Gnaw

    one cast becomes a two-step chain through rooms

    After a cast you have 3 s to cast once more for free (its own walls, up to the same limit); Ratatatata reaches 1.2x as far

    Cost Ratatatata recharges 20% slower

    Best Chaining through room after room

    Ratatatata Overdrive

    the ultimate becomes a short walking overdrive that breaks walls as you face them

    Ratatatata becomes a 6 s overdrive: each wall you face within reach breaks as you go (up to 3 a cast) and bites are 1.3x faster

    Cost The overdrive starts only with a wall in reach; −10% max HP

    Best Tearing through a building in one push

All crews